Tooting ones horn.
Hey all, just a quick ego driven post before we head out on our holiday (Tomorrow!). Some videos are starting to be sent out by Sony to advertise Heavenly Sword, including the following.
This is one of the cutscenes I worked on in the game, and this one in particular is the subject of a decent amount of hassle. It’s been a fantastic tradeoff though, as people seem to really dig it.
It sounds a little odd to say about a game that so obviously focuses on combat, but we’re most excited about Heavenly Sword’s performances. If the few cutscenes we saw in the game were any indication, all this talk about raising the quality of in-game characters wasn’t just a load of crap; they really are doing it, and we’re now dying to see how the story turns out.
http://totalplaystation.com/ps3/heavenly-sword/previews/7374/
Although I am well aware that solid gameplay is absolutely critical for making this a good game, I would buy it just for the cutscenes. Serkis clearly poured some artistic energy into the directorial elements of Heavenly Sword, and the story of Nariko and her dying clan could become one of the better-told stories in recent videogame history.
http://uk.ps3.ign.com/articles/808/808847p1.html
Toot toot! 🙂
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